

The fact that it had an impact on the story meant that the rest of the production was going to be delayed. This constant ping-ponging between adapting to the fact that we were going to be late and having to make cuts had an impact on the story. "So that meant that we had to go and change our origin stories again. "Each of these maps had a lot of action going on, and when we cut it, we suddenly started cutting into what was supposed to be the real estate for the origin stories," Vincke said.

Those origin stories were originally going to be depicted in locations in those characters' homelands.

Each of the major playable characters in Original Sin 2 has a lengthy origin story that ties into their questlines throughout the game.
